Check the print options available of this Star Wars design art tribute in recognition to George Lucas vision’s great design artwork, which is the Star Wars saga project as a whole.
In 1985, I was a foreign freshman at the Academy of Art College in San Francisco eager to go into my first class of Basic Design and Materials.
When the door opened and the teacher came in, I was really surprised. I was expecting a rather rum figured, but, instead of that, a rather common man came in. My classmate and I looked at each other with puzzled eyes. Old prejudgmental expectations aside, the class was amazing. Let’s continue:
It was not only after he started explaining what design was that we were able to relax.
“Star Wars!”, he said. “Star Wars is design!”
And he explained that the opening scene of the first movie (and second) was a perfect and very easy to understand example of great design.
That huge star destroyer cutting the quiet space scene and giving the audience an overwhelming sense of what the movie is about to be was just design-genius.
DESIGN by SHAPE
Anything you create, regardless of quality, depends on how good and strong the shape is. This is a canon rule of designing.
But what exactly are shapes?
Let us just see… Let’s just say that shapes are:
- domains created by boundary lines
- regions exalted by different color values
- areas delineated by other surrounding “things”
- objects in 2 dimensions that doesn’t depict volume.
Shapes have width and height. They do not have depth, nor volume.
When you see an object from far away, the shape is noticed first. In fact, even from nearby.
our” brain perception is more sensitive to shapes first, then it deals with other aspects of our judgment. Shape analysis is the first essential step when recognizing an object.
An object’s shape level of complexity doesn’t exactly match its level of recognition. In other words, if a shape is simple, doesn’t mean it will be easier or more difficult to recognize the object. The same works with boredom.
But both attributes affect design immensely.
Shapes also affect impression, first impression, even, and has an impact on judgment; If the first look makes me feel good, it is more likely that I will have a positive response towards the object and the ideas behind it.
Shapes also deliver a sense of measure, delivering impressions on size, weight, speed, density, etc.
Usually, straight lines and corners limit boxy, or squarish shapes, while curvy circular forms create round arched shapes.
Formal geometry shapes like squares, rectangles, triangles, and ovals deliver crisp, precise and mathematical sensation that are less related to nature.
Uncertain, organic shapes and sinuous curves are more related to the natural world and can be stylized to extreme abstract forms to reflect the essence, rather than a representation of an actual object.
Shaping is one of the strongest weapons of a designer and is used everywhere you loo.
I’m a big fan of George Lucas and his creations and am humbly honored to have created this Star Wars design art tribute.
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